Thursday, February 10, 2011

[SFD] Some gear and Edges

I've added two additional resources to the Savage Fallout booklets, Savage Darwin's World and Savage Gamma World. The single biggest benefit will be additional tech, pre-written for me to use. I find this wonderful as it means more time to spend on trying to figure out how something like a Stealthboy will actually work. As one of the players wants a Stealthboy as an integral part of his character. Since the piece of tech is that important I think its time to create an edge, however not every piece of tech costs an edge. Regular gear is still available, but it can be stolen, broken or worn out.

Gear
Sheath Armor - the standard riot gear of America pre-fall (power armor being the exclusive province of the military) was stocked in the Vaults, for the inevitable civil disturbances in the monolithic vaults. As a result the remaining suits tend to be in the hands of vault dwellers and their descendants  or those who have found and cracked Vaults.
+3 armor, 100 credits, 10 lb weight (does not include a helmet)

Friendly Persuader - not popular with most dwellers of the Wastelands due to their lack of lethality, the Friendly Persuader was created to arm police forces of pre-fall America. Powerful but non lethal this handgun has much of the profile of the classic .38 cal revolver that was standard issue for police across America from the 1880s well through World War 2. Quite capable of subduing a suspect rather than out right killing them, only those few attempting to uphold justice in the wastes even consider using them in the current era.
Friendly Persuader - 15/30/60 - 2d8 damage - 30 shots from one micro energy cell - AP2, inflicts Fatigue instead of wounds, Semi-Auto, target is shaken if received fatigue damage, 500 credits, 4 lbs

New Edges
These edges are going to be character creation only - they are specifically intended to certain characters, unless some negotiation comes in.

Weapon of Mass Distraction (intended for SirJustinSane's character)
Requirements: Novice, Attractive, Spirits d8+
You've got some impressive "assets" and you sure know how to make the best use of them to make sure that your opponent's attention is where you want it to be.
When wearing any outfit that leaves at least 75% of your skin exposed, any attack roll made against you suffers a -2 penalty, in addition to any other modifiers that apply. This penalty rises to -4 if you are Very Attractive.
by JackAce

Gear (intended for the Swede)
Requirements: Novice, not available to Vault born origins
You got your grubby hands on a piece of pre-Fall technology. The technology of the Ancients was amazing, almost magical in its reach and power. Use the weird science rules to create an item, but replace weird science with Science as the skill roll, with a default to Smarts. This includes the rule that a 1 on the skill roll triggers a malfunction. 
example - Stealthboy
10 power points (recharges one point per hour)
mimics Invisibility spell (cost of 5 points)
Duration 3 (additional round for each extra point spent)
Character becomes invisible, -4 to notice, IF there is a reason to suspect an invisible character. With a success for notice roll, -4 to target. On a raise the penalty becomes -6

Sincerity
Req. Novice, Persuasion d8+
Some call your character a wide-eyed idealist, but there is no mistaking the fact that he believes what he says. Anytime your character is telling the literal truth (as he knows it), he gains a +2 bonus on Persuasion rolls. He loses this bonus if he exaggerates even slightly.
~Talisman

Hindrances
Flashbacks (minor)
The Hero has suffered a traumatic event in his life that has taken a portion of his sanity with it. Whenever the Hero sees or hears an object, person, sound etc. that may have been linked to a specific traumatic event in his life he must make a Spirit roll. With a failure the hero suffers a flashback and is shaken, he may begin hallucinating and acting as if he were actually in his flashback.
-1337pwnr

1 comment:

  1. Moogie! I want to see a moogie...

    Think you're going to need to change the color of the text. It looks like a black blob until I highlight.

    ReplyDelete